Rui's Blog
  • Rui's Blog/Paper Reading Notes - Introduction
  • Personal Blog
    • Personal Blog - Index
      • How to Create Picture-in-Picture Effect / Video Overlay for a Presentation Video
      • How to Do Your Part to Protect the Environment in Wisconsin
      • How to Get a Driver's License in Wisconsin
      • How to Travel from the U.S. to China onboard AA127 in June 2021
      • How to Transfer Credits Back to UW-Madison
      • Resources on Learning Academic Writing (for Computer Science)
    • Towards applying to CS Ph.D. programs
  • Machine Learning Systems
    • Machine Learning Systems - Index
      • MLSys Papers - Short Notes
      • [2011 NSDI] Dominant Resource Fairness: Fair Allocation of Multiple Resource Types
      • [2014 OSDI] Scaling Distributed Machine Learning with the Parameter Server
      • [2018 OSDI] Gandiva: Introspective Cluster Scheduling for Deep Learning
      • [2018 SIGCOMM] Chameleon: Scalable Adaptation of Video Analytics via Temporal and Cross-camera ...
      • [2018 NIPS] Dynamic Space-Time Scheduling for GPU Inference
      • [2019 ATC] Analysis of Large-Scale Multi-Tenant GPU Clusters for DNN Training Workloads
      • [2019 NSDI] Tiresias: A GPU Cluster Manager for Distributed Deep Learning
      • [2019 SOSP] ByteScheduler: A Generic Communication Scheduler for Distributed DNN Training ...
      • [2019 SOSP] PipeDream: Generalized Pipeline Parallelism for DNN Training
      • [2019 SOSP] Parity Models: Erasure-Coded Resilience for Prediction Serving Systems
      • [2019 NIPS] GPipe: Efficient Training of Giant Neural Networks using Pipeline Parallelism
      • [2019 SC] ZeRO: memory optimizations toward training trillion parameter models
      • [2020 OSDI] Gavel: Heterogeneity-Aware Cluster Scheduling Policies for Deep Learning Workloads
      • [2020 OSDI] AntMan: Dynamic Scaling on GPU Clusters for Deep Learning
      • [2020 OSDI] BytePS: A High Performance and Generic Framework for Distributed DNN Training
      • [2020 SIGCOMM] Reducto: On-Camera Filtering for Resource-Efficient Real-Time Video Analytics
        • [2020 MLSys] Salus: Fine-Grained GPU Sharing Primitives for Deep Learning Applications
      • [2020 EuroSys] AlloX: Compute Allocation in Hybrid Clusters
      • [2020 VLDB] PyTorch Distributed: Experiences on Accelerating Data Parallel Training
      • [2020 NetAI] Is Network the Bottleneck of Distributed Training?
      • [2020 NSDI] Themis: Fair and Efficient GPU Cluster Scheduling
      • [2021 MLSys] Accordion: Adaptive Gradient Communication via Critical Learning Regime Identification
      • [2021 VLDB] Analyzing and Mitigating Data Stalls in DNN Training
      • [2021 FAST] CheckFreq: Frequent, Fine-Grained DNN Checkpointing
      • [2021 EuroMLSys] Interference-Aware Scheduling for Inference Serving
      • [2021 OSDI] Pollux: Co-adaptive Cluster Scheduling for Goodput-Optimized Deep Learning
      • [2021 MLSys] Wavelet: Efficient DNN Training with Tick-Tock Scheduling
      • [2021 NSDI] SwitchML: Scaling Distributed Machine Learning with In-Network Aggregation
    • Big Data Systems - Index
      • Big Data Systems Papers - Short Notes
      • [2003 SOSP] The Google File System
      • [2004 OSDI] MapReduce: Simplified Data Processing on Large Clusters
      • [2010 SIGMOD] Pregel: A System for Large-Scale Graph Processing
      • [2011 NSDI] Mesos: A Platform for Fine-Grained Resource Sharing in the Data Center
      • [2012 NSDI] Resilient Distributed Datasets: A Fault-Tolerant Abstraction for In-Memory Cluster ...
      • [2012 OSDI] PowerGraph: Distributed Graph-Parallel Computation on Natural Graphs
      • [2019 FAST] DistCache: Provable Load Balancing for Large-Scale Storage Systems with Distributed...
      • [2021 HotOS] From Cloud Computing to Sky Computing
      • [2021 EuroSys] NextDoor: Accelerating graph sampling for graph machine learning using GPUs
  • Earlier Readings & Notes
    • High Performance Computing Course Notes
      • Lecture 1: Course Overview
      • Lecture 2: From Code to Instructions. The FDX Cycle. Instruction Level Parallelism.
      • Lecture 3: Superscalar architectures. Measuring Computer Performance. Memory Aspects.
      • Lecture 4: The memory hierarchy. Caches.
      • Lecture 5: Caches, wrap up. Virtual Memory.
      • Lecture 6: The Walls to Sequential Computing. Moore’s Law.
      • Lecture 7: Parallel Computing. Flynn's Taxonomy. Amdahl's Law.
      • Lecture 8: GPU Computing Intro. The CUDA Programming Model. CUDA Execution Configuration.
      • Lecture 9: GPU Memory Spaces
      • Lecture 10: GPU Scheduling Issues.
      • Lecture 11: Execution Divergence. Control Flow in CUDA. CUDA Shared Memory Issues.
      • Lecture 12: Global Memory Access Patterns and Implications.
      • Lecture 13: Atomic operations in CUDA. GPU ode optimization rules of thumb.
      • Lecture 14: CUDA Case Studies. (1) 1D Stencil Operation. (2) Vector Reduction in CUDA.
      • Lecture 15: CUDA Case Studies. (3) Parallel Prefix Scan on the GPU. Using Multiple Streams in CUDA.
      • Lecture 16: Streams, and overlapping data copy with execution.
      • Lecture 17: GPU Computing: Advanced Features.
      • Lecture 18: GPU Computing with thrust and cub.
      • Lecture 19: Hardware aspects relevant in multi-core, shared memory parallel computing.
      • Lecture 20: Multi-core Parallel Computing with OpenMP. Parallel Regions.
      • Lecture 21: OpenMP Work Sharing.
      • Lecture 22: OpenMP Work Sharing
      • Lecture 23: OpenMP NUMA Aspects. Caching and OpenMP.
      • Lecture 24: Critical Thinking. Code Optimization Aspects.
      • Lecture 25: Computing with Supercomputers.
      • Lecture 26: MPI Parallel Programming General Introduction. Point-to-Point Communication.
      • Lecture 27: MPI Parallel Programming Point-to-Point communication: Blocking vs. Non-blocking sends.
      • Lecture 28: MPI Parallel Programming: MPI Collectives. Overview of topics covered in the class.
    • Cloud Computing Course Notes
      • 1.1 Introduction to Clouds, MapReduce
      • 1.2 Gossip, Membership, and Grids
      • 1.3 P2P Systems
      • 1.4 Key-Value Stores, Time, and Ordering
      • 1.5 Classical Distributed Algorithms
      • 4.1 Spark, Hortonworks, HDFS, CAP
      • 4.2 Large Scale Data Storage
    • Operating Systems Papers - Index
      • CS 736 @ UW-Madison Fall 2020 Reading List
      • All File Systems Are Not Created Equal: On the Complexity of Crafting Crash-Consistent Applications
      • ARC: A Self-Tuning, Low Overhead Replacement Cache
      • A File is Not a File: Understanding the I/O Behavior of Apple Desktop Applications
      • Biscuit: The benefits and costs of writing a POSIX kernel in a high-level language
      • Data Domain: Avoiding the Disk Bottleneck in the Data Domain Deduplication File System
      • Disco: Running Commodity Operating Systems on Scalable Multiprocessors
      • FFS: A Fast File System for UNIX
      • From WiscKey to Bourbon: A Learned Index for Log-Structured Merge Trees
      • LegoOS: A Disseminated, Distributed OS for Hardware Resource Disaggregation
      • LFS: The Design and Implementation of a Log-Structured File System
      • Lottery Scheduling: Flexible Proportional-Share Resource Management
      • Memory Resource Management in VMware ESX Server
      • Monotasks: Architecting for Performance Clarity in Data Analytics Frameworks
      • NFS: Sun's Network File System
      • OptFS: Optimistic Crash Consistency
      • RAID: A Case for Redundant Arrays of Inexpensive Disks
      • RDP: Row-Diagonal Parity for Double Disk Failure Correction
      • Resource Containers: A New Facility for Resource Management in Server Systems
      • ReVirt: Enabling Intrusion Analysis through Virtual-Machine Logging and Replay
      • Scheduler Activations: Effective Kernel Support for the User-Level Management of Parallelism
      • SnapMirror: File-System-Based Asynchronous Mirroring for Disaster Recovery
      • The Linux Scheduler: a Decade of Wasted Cores
      • The Unwritten Contract of Solid State Drives
      • Venti: A New Approach to Archival Storage
    • Earlier Notes
      • How to read a paper
  • FIXME
    • Template for Paper Reading Notes
Powered by GitBook
On this page
  • Lecture Summary
  • MPI
  • Introduction to message passing and MPI
  • Point-to-Point (P2P) Communication

Was this helpful?

  1. Earlier Readings & Notes
  2. High Performance Computing Course Notes

Lecture 26: MPI Parallel Programming General Introduction. Point-to-Point Communication.

PreviousLecture 25: Computing with Supercomputers.NextLecture 27: MPI Parallel Programming Point-to-Point communication: Blocking vs. Non-blocking sends.

Last updated 4 years ago

Was this helpful?

Lecture Summary

  • Last time

    • Wrapped up “Critical thinking” segment. Went through a case study, saw more than 100X speed up

      • No function-call blockers; loop unrolling & re-association; dropped in the wide-register vectorization

    • Started discussion about parallel computing via message passing (multi-process parallel computing)

      • Covered the hardware aspects related to HPC

  • Today

    • HPC via MPI: discuss the basic ideas/paradigms

    • MPI point-to-point communication

MPI

Introduction to message passing and MPI

  • CUDA: A kernel (a small snippet of code) is run by all threads spawned via an execution configuration

  • OpenMP: All threads execute an omp parallel region, work sharing

  • MPI: The entire code is executed in parallel by all processses

  • MPI does branching based on the process rank

    • Very similar to GPU computing, where one thread does work based on its thread index

    • Very similar to OpenMP function omp_get_thread_num()

  • Each MPI process has its own program counter and virtual address space

    • The variables of each program have the same name but live in different virtual memories and assume different values

  • MPI can be used whenever it is possible for processes to exchange messages:

    • Distributed memory systems

    • Network of workstations

    • One workstation with many cores

      • Data is passed through the main memory instead of a network

      • Different ranks share the same physical memory, but they are each tied to separate virtual memory spaces

Point-to-Point (P2P) Communication

  • P2P: Simplest form of message passing communication

  • One process sends a message to another process (MPI_Send, MPI_Recv)

  • int MPI_Send(void *buf, int count, MPI_Datatype datatype, int dst, int tag, MPI_Comm comm)

    • buf: starting point of the message with count elements, each described with datatype

    • dst: rank of the destination process within the comm communicator

    • tag: used to distinguish between different messages

  • int MPI_Send(void buf, int count, MPI_Datatype datatype, int dest, int tag, MPI_Comm comm, MPI_Status status)

    • Envelope information is returned in an MPI_Status object

  • A custom communicator can be created using MPI_Comm_create(MPI_COMM_WORLD, new_group, &MY_COMM_WORLD);

  • MPI data types and their C counterparts: see table below

  • The order of messages is preserved, i.e. messages do not overtake each other

  • Receiver can wildcard to received from any source/tag: MPI_ANY_SOURCE/MPI_ANY_TAG

  • For a communication to succeed:

    • Sender must specify a valid destination rank

    • Receiver must specify a valid source rank

    • The communicator must be the same

    • Tags must match

    • Message data types must match

    • Receiver's buffer must be large enough

  • MPI_Send and MPI_Recv are blocking: when a process sends, it does not stop until another process receives

  • Eager mode vs. Rendezvous mode

    • Eager mode: Small messages, the content of the buffer is picked up right away by the MPI runtime

    • Rendezvous mode: Large amount of data, the sender function waits for the receiver to post a receive before the runtime facilitates the sending of the actual data of the message

Hello world example
MPI vs. OpenMP
MPI vs. CUDA
MPI data types